Sunday, May 24, 2015

Dev Log for "Don't Drop The Bomb!"

I have spent the past couple of weeks building a simple arcade game, with a working title of Don't Drop The Bomb! I'm not so sure if I'll keep that name, as it is rather long. I've been developing an arcade game, mainly to learn how to use the Phaser game engine. I've chosen to use HTML5, since it's the easiest way to make a game available across all platforms. Plus, I've been programming with HTML and JavaScript for a few years now.

For the main game object, I just created this simple sprite:


Nothing too fancy, but it works for the simple style of the game.

Initially, to make sure my code was all working, I didn't bother designing a background. The bomb didn't even have any animations! The result, at the time, was this:


I've had someone refer to that one as Orange Crush.

That's all I really feel like sharing, for now. You can follow me on Twitter, for more updates. You can also stay tuned here, for any upcoming tutorials and updates! :)